![]() ![]() ![]() It remains to be seen if they take the form of spinoff games for existing franchises, as is the case for Fallout Shelter, or if they will be entirely new franchises. Howard did not elaborate any further on what Bethesda's future mobile games would be. "So every time you're playing, you're thinking, 'We could do one of these, I think we could do something special here.' So we're gonna do more." "It's in your pocket, a lot of free or easy to try," he said. As such, they are naturally getting inspired to make their own. Howard also shared some of his favorite mobile games at the moment, listing off titles like Threes, Hearthstone ("I got addicted to that," Howard says), Clash Royale, Crossy Road, and Star Wars: Galaxy of Heroes.īethesda's drive to make more mobile games comes in part from the simple fact that developers at the studio are already playing smartphone games. "But its overall popularity? We were not ready for that, which is a good problem." "Mostly we were concerned with it being appropriate for who we are -meaning it's got a bit more meat on the bone than other things like it," he said. Instead of thinking about the money it could make from Fallout Shelter, a point that Howard has stressed before, he said Bethesda's concern was ensuring it would offer a deep and engaging enough experience. "I think if you expect, 'Yeah, it'll be number one and out-gross Candy Crush for a while,' you're generally going to be set up for failure and disappointment," he said. Though the Fallout brand is undoubtedly popular, Howard said the team never anticipated Fallout Shelter would enjoy the success that it has. ![]() "We're gonna do more," he told us this week at the 2016 DICE Summit. Director Todd Howard tells GameSpot that the studio was blown away by Fallout Shelter's success and is planning to invest further in that space. ![]() Fallout Shelter was the first mobile game from Bethesda Game Studios and it won't be the last. ![]()
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